Going Medieval Multiplayer Mod |link| -
The game needs to keep track of dozens of villagers, thousands of voxel blocks, items, and AI behaviors across multiple computers instantly.
If you are specifically looking for a medieval colony builder to play with friends, consider these alternatives that already feature cooperative play: Frequently Asked Questions - Rimworld Multiplayer
"maxPlayers": 6, "gameMode": "Coop", "allowPausing": false, "raidDifficultyMultiplier": 1.2, "syncInterval": 0.1, "enableVoiceChat": false going medieval multiplayer mod
The Going Medieval multiplayer mod offers numerous benefits to players, including:
Until an official announcement is made, the community mod remains your best passport to a shared dark-age adventure. Gather your friends, load up your BepInEx plugins, and start building your cooperative empire today! The game needs to keep track of dozens
To understand the modding landscape, you first need to understand the developer's official position. Foxy Voxel, the studio behind the game, has stated that , and for a long time, that has been their primary focus. The developers have mentioned that they are not completely dismissing the idea of multiplayer but have also stated that they do not want to overpromise on the feature.
Search "Going Medieval" to find any community-led mods, although multiplayer projects are often shared via Discord or GitHub initially. To understand the modding landscape, you first need
If the mod requires direct IP connections, the host player may need to forward a specific UDP/TCP port in their router settings.
, one feature remains conspicuously absent from the vanilla experience: multiplayer